My thoughts, gripes, complaints, rants, and observations. You know, the usual.
Recap from the Traveller game
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The GM, Mark, has listened to some of this and is already freaking out over his constant use of "You know." Will be interesting to see if he overcompensates next week...
Something occurred to me yesterday while goofing off with ME3. I've been struggling with the timeline - specifically, when to set this theoretical game - and was fluctuating between " during ME1" and " prior to ME1" which ultimately limits the amount of time available since ME1 begins in 2183 and ME3 ends in 2186. While reviewing the official timeline, I realized that I missed a perfect time period: 2176 - 2178, 6 to 8 years earlier. Why? The Skyllian Blitz and the attack on Torfan. Specifically, in 2176, the "Skyllian Blitz" transpires. It is defined as "Batarian-funded pirates and criminals launch a surprise attack, later known as the Skyllian Blitz, on the human colony of Elysium. The assault is repulsed by the Alliance Navy and ground teams." This is where the "War Hero" background for Shepard occurs. This provides a golden opportunity as, logically, the PCs can be at Elysium in the opening chapters, then segue into hunting ...
Now that I have all of the planned characters for this, I've officially started working on actual planning for this. A GURPS: Monster Hunters game that is set in the Dresden Files universe (albeit located here in OKC), I'm planning on trying something slightly different (and potentially game-breaking if this blows up in my face) wherein I'm going to be intentionally not having the characters be in a group until the climax. This is definitely going to be something of an experiment to see if I can actually pull this off, but I've got a decent game plan, I think.
Right. So getting ahead of myself with the space combat crap. I need to focus on the characters first. Once I figure them out, I can proceed forward. What I really need to do, though, is float this before the group as a "hey, I'm contemplating spinning up a Mass Effect game using GURPS but using the Action! rules; would you be interested in this?" because honestly, if more than half the group says "no", then what's the point (other than moving it to the Saturday game which is also feasible I suppose.) Presuming the Friday group, that means five players. With that in mind, I envision: Team Leader - (essentially a Shooter), the hardened veteran of Torfan, served under Shepard, probably a Lieutenant or Staff-Lieutenant (need to research this - think Torfan was 8 or 9 years earlier? That's a long time to just advance two or three grades... 'Driver' - the wheelman of the group, this character joined the Alliance intent on becoming a combat pil...
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