Something occurred to me yesterday while goofing off with ME3. I've been struggling with the timeline - specifically, when to set this theoretical game - and was fluctuating between " during ME1" and " prior to ME1" which ultimately limits the amount of time available since ME1 begins in 2183 and ME3 ends in 2186. While reviewing the official timeline, I realized that I missed a perfect time period: 2176 - 2178, 6 to 8 years earlier. Why? The Skyllian Blitz and the attack on Torfan. Specifically, in 2176, the "Skyllian Blitz" transpires. It is defined as "Batarian-funded pirates and criminals launch a surprise attack, later known as the Skyllian Blitz, on the human colony of Elysium. The assault is repulsed by the Alliance Navy and ground teams." This is where the "War Hero" background for Shepard occurs. This provides a golden opportunity as, logically, the PCs can be at Elysium in the opening chapters, then segue into hunting ...
Now that I have all of the planned characters for this, I've officially started working on actual planning for this. A GURPS: Monster Hunters game that is set in the Dresden Files universe (albeit located here in OKC), I'm planning on trying something slightly different (and potentially game-breaking if this blows up in my face) wherein I'm going to be intentionally not having the characters be in a group until the climax. This is definitely going to be something of an experiment to see if I can actually pull this off, but I've got a decent game plan, I think.
So, further poking at the bear. Still concentrating on armor. My original thinking was "nanoweave armored vacc suit, but really, the N7 Armor that Space Jesus wears in ME2 and ME3 is really space armor ... so let's do some evil maths. Presuming TL10: Space armor has DR 75. Add ablative Shields of 30, this gives total DR of 105 Scenario 1: Hostile with gauss rifle - 6d+2(3) pi- Bullets do average of 20 points. BULLET 1: Even with armor divisor, this round will not penetrate the DR. Shields are reduced by 20, bringing total DR to 85. BULLET 2: DR 85/3 = 28 ... so again, unable to penetrate DR. Shields depleted as of this round. BULLET 3: DR 75/3 = 25. Average damage is not going to penetrate this DR at all. To get through, a shot is going to need to average 26 points on 6d+2 which isn't impossible (all 4s?) but is unlikely. Note: Gauss weapons can be boosted which increases piercing damage by +1 per die at the cost of draining the propellant bottle. If that'...
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